For a demo project involving Kinect,
my colleague Dorangela Daniele and I started to play
around with the recently released Windows Embedded Standard 8
CTP. I already tested both Kinect SDK 1.0 Beta 2 and
Kinect SDK 1.0 RTM in Windows 8 Consumer Preview,
so we were confident that it would have worked fine in WES8,
Using IBW, Dora installed WES8 on
two embedded devices: an Asus Eee Top 1602 and an
Advantech AIMB-212. At the moment, in the CTP
version, there are no "Application Compatibility" or
"Kinect for Windows Embedded" templates to start with.
Also, there is no automatic dependency resolver. This way, she had
to build the image from scratch: to be sure that all the required
components were included during the setup process, she added almost
every module, including the Kinect SDK requirements
(.NET Framework 4.0, DirectX
runtime), Internet Explorer e Metro UI.
After the setup completed successfully
and all device drivers had been installed manually (drivers for
Windows 8 don't exist yet, so we used Windows 7 drivers, which can
be downloaded from each manufacturer's website), she installed the
Visual C++ 10 Runtime and tried to run Kinect
SDK 1.0 Beta 2 setup. Unfortunately, something was still
missing and the setup wizard failed…
To figure out what was missing, she
created a new WES7 answer file in ICE using the "Kinect for
Windows" template. Then, package by package, she compared the
included ones with the modules listed in the unattend.xml
file, took from the WES8 installed image.
Here are some screenshots which
show ALL the modules installed by IBW:
and these were the missing
They have been added to the
existing WES8 image using DISM.
After the additions, she ran again
the Kinect SDK setup and this time it completed successfully.
We had some issues on enabling
Kinect on the Advantech device, probably caused by the integrated
graphics card and its drivers. Instead, these are the Kinect
samples running in WES8 on the Asus Eee Top:
Kinect performance are not so good,
due to the hardware we used, but Windows Embedded Standard 8 and
its Metro interface are very fast and fluid!
If you have any
questions/suggestions or if you are experiencing with WES8, please
share your thoughts! And stay tuned for updates and new projects
with the next version of Windows Embedded Standard in the